Kid President: Make the World Awesome

26 March 2013
Screenshot from kidpresident.com

This has been travelling through the inter-webs for a while, but I think it's about time we begin sharing it with our students and find out "What Will Be Their Space Jam".  20 Million YouTube views can't be wrong.

Great video.  Better Message.

"If life is a game shouldn't we be on the same team?"




What began as a simple marketing campaign for a benefit dinner has suddenly turned into a viral campaign to "make the world awesome".  Read the Wikipedia page here.

This is also an excellent opportunity for kids/students to join in on the action.  Have them watch these videos and create standards if they were president. Enable students to don't stop believing (like the Journey guy said).  Use this to motivate and stimulate conversation and action.

Kid President makes weekly videos so stop by Kidpresident.com and share the joys.


Enjoy,




Monster Addendum: 5 Free Clip Art Creatures.

25 March 2013
I'm linking up with Classroom Freebies this morning and with a couple of new Monsters.  Yesterday I posted about some new clip art I designed (see post preceeding this one), but I still had some creature featurin' to do so I created a few more...for you..for FREE.







This one is blank (I know, kind of obvious).

You can access these images by downloading them directly to you hard drive (right click, ctl-click, or drag on drop).  

OR you can follow this to a Google Doc folder I created: RIGHT HERE.

These are all 300 dpi png files with transparent backgrounds. 
These are for commercial, personal, professional uses please read the pdf. in the download.

I currently don't have black lines for these, but if there is enough interest I can make them.  Just let me know in the comments.

Just to book-end this, feel free to check out some of my clip art (right after this post) or in my clip art section.


                            Classroom Freebies Manic Monday
Enjoy,

50 Classroom Technology Tools

22 March 2013

Here is another great Symbaloo find.  Fifty sites dedicated to technology that classrooms can use quickly and effectively.  Click here or on the photo for a direct link.  Some of our favorite sites without all of the hassle!  What's great about this board is that there are new places for me to visit too.

I've embedded the board right below.  They're fairly large, but you can scroll across on the bottom.





Enjoy,


Fat Animals: The Animated Movie

13 March 2013
                          

This is a great little video for the kids to see.  What if all animals were fat?  Animal life would be complete different, but pretty funny.




And to even get a little educationy on you-- this video could be used IS GREAT to help kids with inferring and making predictions.

  1. Just show them the beginning clip from each vignette (literally just the first snapshot, so they see the set-up).
  2. Have them write down what they see and what they think will happen based on the image and what they know (most animals are round, balls are round, what could those have in common, ect).
  3. Share with partner and/or class.
  4. Then watch the rest of the video and see what predictions were correct.  What clues or keys did they use to make predictions.
  5. Hopefully by the time they come to the end they will begin to analyze and understand patterns.
  6. PLUS this is ENGAGING.
  7. You could even start this by asking them "what if all animals were round, fat, or only ate fast food?"
Enjoy, Discuss, and Watch Again.


Don't forget to follow me for more internet gems like this and more.
Thanks,
Matt




Pixar's 22 Rules for Storytelling.

12 March 2013

Last week Emma Coates, a former story artist for Pixar, went to Twitter and shared Pixar's 22 storytelling secrets guidelines.  This a a great peak behind the curtain.  I like that so many of these could be a staple in the way we teach kids how to create and tell stories through any medium. 


#1: You admire a character for trying more than for their successes. 
#2: You gotta keep in mind what's interesting to you as an audience, not what's fun to do as a writer. They can be v. different. 
#3: Trying for theme is important, but you won't see what the story is actually about til you're at the end of it. Now rewrite. 
#4: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___. 
#5: Simplify. Focus. Combine characters. Hop over detours. You'll feel like you're losing valuable stuff but it sets you free. 
#6: What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal? 
#7: Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front. 
#8: Finish your story, let go even if it's not perfect. In an ideal world you have both, but move on. Do better next time. 
#9: When you're stuck, make a list of what WOULDN'T happen next. Lots of times the material to get you unstuck will show up. 
#10: Pull apart the stories you like. What you like in them is a part of you; you've got to recognize it before you can use it. 
#11: Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you'll never share it with anyone. 
#12: Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvious out of the way. Surprise yourself. 
#13: Give your characters opinions. Passive/malleable might seem likable to you as you write, but it's poison to the audience. 
#14: Why must you tell THIS story? What's the belief burning within you that your story feeds off of? That's the heart of it. 
#15: If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations. 
#16: What are the stakes? Give us reason to root for the character. What happens if they don't succeed? Stack the odds against. 
#17: No work is ever wasted. If it's not working, let go and move on - it'll come back around to be useful later. 
#18: You have to know yourself: the difference between doing your best & fussing. Story is testing, not refining. 
#19: Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating. 
#20: Exercise: take the building blocks of a movie you dislike. How d'you rearrange them into what you DO like? 
#21: You gotta identify with your situation/characters, can't just write ‘cool'. What would make YOU act that way? 
#22: What's the essence of your story? Most economical telling of it? If you know that, you can build out from there.

What do you think?  What could you add?

I copy & pasted rules from an i09 post.



Don't forget to follow me for more internet gems like this and more.

Thanks,
Matt


Powered by Blogger.
Back to Top